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[video] [h/t: cineraria]

Reblogged from The Frogman
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tastefullyoffensive:

Decoding Your Restaurant Menu [medium]

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Reblogged from Sex+
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sirmitchell:

beatonna:

Here is a sketch comic I made called Ducks, in five parts.

Part One

Part Two

Part Three

Part Four

Part Five

Ducks is about part of my time working at a mining site in Fort McMurray, the events are from 2008.  It is a complicated place, it is not the same for all, and these are only my own experiences there.  It is a sketch because I want to test how I would tell these stories, and how I feel about sharing them.  A larger work gets talked about from time to time.  It is not a place I could describe in one or two stories.  Ducks is about a lot of things, and among these, it is about environmental destruction in an environment that includes humans.  Thank you for taking the time to read it.

-Kate

Read it, do it, make it happen. 

Very good.

Reblogged from maybe edmonton
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moderndayndnprincess:

Canada’s first Native RCMP officer, Alex Wuttunee Decouteau (Cree from the Red Pheasant Indian Reserve) has been made into a comic book by the Edmonton Police.

He became an Edmonton officers in 1909, becoming Sergeant in 1914. During this time he also a track and field athlete who competed in the 1912 Olympics. 

At 29, he was killed in World War I. 

An amazing but short life is being honored in a beautiful way. 

You can find the first part of the series here: http://issuu.com/edmontonpolice/docs/loh__1_web_version/1?e=1740903/7342339

Awesome.

Reblogged from maybe edmonton
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maybeedmonton:

Boston Pizza began in Edmonton, Alberta in 1964 when a Greek immigrant, Gus Agioritis, opened Boston Pizza and Spaghetti House on 118th Avenue and 124th Street.

Reblogged from maybe edmonton
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blackunic0rn:

A new header for this blog.

Reblogged from SCIENCE+FICTION
A TEXT POST

the-faun-prince asked: i read something about a "two-phase" game, where the first phase is sandbox, and you let your players run around and become immersed and invested in the world, but little things keep cropping up over time, and eventually no matter what the players do, the Big Bad is involved in mucking everything up, and eventually they've gathered enough incentive as both players and characters to go after the Big Bad. then you break out phase two, which is more structured, but still kept flexible.

Haaaaaave you met Baldur’s Gate?

Reblogged from Wordweaver
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boballthetime:

Wanted to start doing a #toytuesday thing, but you’ll have to settle for #toythursday ‘cause (HOLY FUCK) someone sent me the SUPERIOR SDCC G1 Soundwave from my wishlist!!!

I missed this at Comic Con that year ‘cause the line kept getting capped and I was hard at work at the awesome SG booth…actually, there’s WAY more to this story and the awesomeness of this toy. So, I think I should make a video and do this proper.

But first, I’m gonna go play with Soundwave for a bit. :P

oh em gee Bob Suicide is into Transformers

Reblogged from Bob All The Time